Maker Faire

Windows 7 Multi-touch video

Freaking neat! Multi-Touch in Windows 7

This week on Channel 9 on MSDN

I had the honor of being on This Week on Channel 9 talking about my top 5 (I squeezed 7 technically in) of my favorite tools I must have on my computer.  I co-starred with Scott Hanselman (It is fun to annoy him by mispronounce his last name) These are from my post earlier on tools but here is what I talked about 1. ReSharper 2. Ultramon 3. Firebug 4. Synergy 5. Windows Live Writer

Maker Faire, the Clint Edition

I had the pleasure of attending Maker Faire this year and show off my self-balancing skateboard.  There was fun and some suffering in it. I had the pleasure of meeting some awesome people at SparkFun, Sun, Evil Mad Scientists, and Pleo.  Also I had my buddy Andy Konkol to attend.  He may be the panda. And then my smart ass mouth caused this to happen. So enough about the interesting folk, let me the story of the skateboard.  SparkFun sent me a replacement and I updated the source code to a working version.  Once the batteries were...

PID in a nutshell

I've been reading up on PID controllers and they actually make sense now.  It is a nice Saturday in St. Louis and I'm inside researching PID controllers.  Yes, I'm a nerd.  A very large nerd.  A nerd who's toy isn't playing nicely with him. So here is the break down of a PID controller as I see it along with how I'll be implementing it. P = Short term corrections I = Adds long-term precision D = This gives you a rough estimate of the velocity (delta position/sample time), which predicts where the position will...

Skateboard source near complete!

I finished up the source for the most part last night.  I'm in South Dakota currently so I have to actually alter the program slightly to work without the motor controller present which actually would be a good idea. I did test it a few times on the skateboard last night too but it did not work properly.  I think the solution of testing this out without the hardware present is the way to go. One interesting bug I did find was with the Speed Controller was it returning data.  I'd do a query and it wouldn't always...